Skip to main content
Michigan State University

Game Studies Guild: Archive

Past Events and Related Resources

First Meeting & Critical Let's Play Event: Five Nights at Freddy's & Responses to Anxiety in Gaming 10/19/2017

(No readings)

 
Planning Group Meeting 11/09/2017
 
Overwatch & Cultural Appropriation 11/30/2017
  • See 11/09/2017 Planning Group Meeting items (below)
  • Watch Overwatch short films or compilation (links below)
  • Play Overwatch to get a sense of community and cultural norms
 
Akiba's Trip & Differing Regional Norms 2/26/2018
 
Thunderbird Strike & Indigenous Game Dev 3/26/2018
 
Breath of the Wild & Gender Representation 4/23/2018
 
Fortnite & The Battle Royale Phenomenon 9/23/2018

 

Bloodborne & Academia as an Arm of Colonization Ft. Robin Aultz 10/17/2018
 
Fire Emblem Heroes & F2P vs P2W, Gacha vs. Gambling 11/14/2018
 
Celeste, Borderlands, Skullgirls, and Pokémon in Accessibility & Gaming, 12/5/2018

 

Dark Souls | "Transmisogyny and Translation" with Robin Aultz, 1/23/2019
 
Halo: Combat Evolved | "Speedrunning and Intended Play" with Ronny Ford and special guest Ayre, 2/20/2019
  • Primary Material
  1. General theory of speedrunning: http://gamestudies.org/1401/articles/scullyblaker
  2. The Stanley Parable, Dark Souls, and Intended Play: https://www.youtube.com/watch?v=ZHmivGmkjJw

 

  • Supplemental Material
  1. Speedrun improvements over time (BotW): https://kotaku-com.cdn.ampproject.org/v/s/kotaku.com/breath-of-the-wild-speedrunning-has-changed-a-lot-in-tw-1832436680/amp?amp_js_v=a2&amp_gsa=1#referrer=https%3A%2F%2Fwww.google.com&amp_tf=From%20%251%24s&ampshare=https%3A%2F%2Fkotaku.com%2Fbreath-of-the-wild-speedrunning-has-changed-a-lot-in-tw-1832436680
  2. Developer takes on speedrunning: http://go.galegroup.com.proxy2.cl.msu.edu.proxy1.cl.msu.edu/ps/i.do?p=AONE&u=msu_main&id=GALE%7CA320867656&v=2.1&it=r&sid=summon
  3. The Aesthetics of Speedrunning: https://docs.google.com/document/d/1uEVXzqjTsc7zPA6TjyrBbtNvOyYW_l3QG1KVEht2qRo/edit?fbclid=IwAR31fj2HhghBQtfmIcvHFfALfQRHWn82WePcDYqXHyGtGMjxgoAYoyMFm2s
  4. Conference paper version of above: https://www.academia.edu/29053989/Aesthetics_of_Speedrunning?fbclid=IwAR2_cwXsqWNTDD4SJ4ShT9FtKDBWdJr7HxGKHppziD0mlsFHoFB--Y39Nc0
  5. On Speedrunning in Final Fantasy: https://figshare.com/articles/Well_Played_--_Vol_5_No_2/6687041
  6. Origins of speedrunning: https://www.tandfonline.com/doi/abs/10.1386/jmpr.7.1.25/1?fbclid=IwAR3UjMD8jBJwB4o14xBGQcRaZhUty_TX0iKPrMP82PbJcOhHC9GY8lhJSRc
  7. On Speedrunning’s narrative implications in Zombie games: https://journals.sagepub.com/doi/full/10.1177/1555412018821528?fbclid=IwAR3WJ-Z42G0kTr3JSyBjUOti1bb2QKXoZo0xzAEVDsI06I_ZKA_KElEXyuA
  8. On Speedrunning Communities and E-Sports: https://journals.sagepub.com/doi/full/10.1177/1354856518809667?fbclid=IwAR2JfEfy157cW88c-TPYE51DiresUw6JCxTeKN9y1UIEh0jQPZ4b5Bo7scg
  9. Speedrun variants: https://www-eurogamer-net.cdn.ampproject.org/v/s/www.eurogamer.net/amp/2019-02-07-speedrunner-smashes-fallout-anthology-sex-run-world-record?amp_js_v=a2&amp_gsa=1#referrer=https%3A%2F%2Fwww.google.com&amp_tf=From%20%251%24s&ampshare=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2019-02-07-speedrunner-smashes-fallout-anthology-sex-run-world-record 
  10. On Tool-Assisted Speedrunning: http://www.eludamos.org/index.php/eludamos/article/view/vol8no1-2?fbclid=IwAR1azsjPAPRaXTeT7Min9ckzDKFzGk61qzFSA62596l1-7pM-IVZ9_5Pm6g

 

  • Book Chapters:
  1. First Chapter of Metagaming: https://manifold.umn.edu/projects/metagaming?fbclid=IwAR0s_11l0voRdo1z2UFTjUaBfqZQKuza13Ac7M3by_TC86WbfB8m8l4ylKc
  2. Ludopolitics has a section: http://www.zero-books.net/books/ludopolitics?fbclid=IwAR32YAGFuISEYPJvkhExLWqzKkUFfOx6vQcj679vYN-7kZUuk8TUtW7ruS4
  • Theses
  1. Tokarski, Justin C., "A meditation on loss within games" 

 

World of Warcraft | "History and Worldbuilding" with Daniel Fandino, 3/20/2019

 
Gone Home | "Queer Games" with Cody Mejeur, 4/10/2019
  • Greer, Sam. “Queer Representation in Games Isn’t Good Enough, but It Is Getting Better.” Gamesradar, 15 May 2018, https://www.gamesradar.com/queer-representation-in-games-isnt-good-enough-but-it-is-getting-better/.
  • Kagan, Melissa. “Walking Simulators and the Gender of Wandering.” The Year’s Work in Nerds, Wonks, and Neocons, edited by Jonathan P. Eburne and Benjamin Schreier, Indiana University Press, 2017.
  • Kopas, Merritt. “On Gone Home.” Queer Game Studies, edited by Bonnie Ruberg and Adrienne Shaw, University of Minnesota Press, 2017, pp. 145–52.
  • Pavlounis, Dimitrios. “Straightening Up the Archive: Queer Historiography, Queer Play, and the Archival Politics of Gone Home.” Television & New Media, vol. 17, no. 7, Nov. 2016, pp. 579–94. Crossref, doi:10.1177/1527476416631627.

 

Rovi Vault Hunting: Every Friday, 11:30am - 1:30pm all summer long (2019)
Join Jonah and/or the occasional GSG special guest for an interactive, package-to-pixels plunge into a different title from the Rovi Gaming Collection. From MSU Libraries’ Video Game Labs to your screen, via Twitch, we will unpack and play with a critical eye. Will old classics hold up, or will new problems emerge under a modern social lens? Do technological advances offer more meaningful ways to play? How can video games support scholarship, anyway? Tune in and help us find out!

5/24 Heavy Rain

6/21 Mirror's Edge

6/28 Fire Emblem: Radiant Dawn

7/5 Mass Effect 3

7/12 Prison Architect

7/19 Farming Simulator

7/26 Resident Evil: Operation Raccoon City

8/2 Fire Emblem: Three Houses

Special thanks to Chelsea Ryan for co-hosting!

Huge thanks to original co-founder Cody Mejeur! He may have earned a PhD, and moved on to a teaching position, but he will always be a Guild member in our hearts.
Michigan State University